Source-first publishing

NTE Sources and Verification Hub

This is the public source registry for NTE Quick Tools. It explains which sources are used, which claims stay in review, and what must happen before codes, rewards, events, mechanics, builds, or ads become public user advice.

Fan-made

Source-first

No official assets

No fake active codes

Ads separated

Official source anchors

Start from official or live sources

Official links are used as anchors for narrow facts only. Even when an official page confirms a reward category or event name, account eligibility, claim windows, in-game delivery, and reset behavior can still require live checks.

Discovery sources

Discovery is not publication proof

Media and community sources may point us toward candidate codes or questions players are asking. They do not automatically become active codes, event facts, build advice, or copied article content.

Dataset verification status

Every public dataset keeps review states visible

This table is a public audit surface. It helps players, search engines, and advertisers see that the site separates published facts from candidates, placeholders, unknown records, and records that still need live game checks.

Verification checklist

Review one claim before it becomes public content

This local checklist is for maintainers and reviewers. It helps keep sources, live checks, publication status, and fan-made disclosure together before a claim appears on a public page.

Publication gates

What must happen before a claim becomes advice

Official facts

Use the narrow wording from official news or support pages. Link the source and keep account-specific advice separate.

Redeem codes

Do not mark a code active until it is verified in-game or confirmed by a reliable official announcement.

Events and rewards

Keep source-confirmed reward categories apart from live claim windows, eligibility, and account-specific delivery.

Builds, teams, Arcs, and tier lists

Publish testing notes and evidence workflow first. Avoid best-build claims until gameplay evidence is repeatable.

Ads and sponsorship

Label every paid placement clearly and keep advertising away from source labels, code status, and guide conclusions.

FAQ

Source policy FAQ

Does NTE Quick Tools use official NTE assets?

No. The site uses original fan-made UI, abstract CSS or SVG visuals, and source links. It does not use official logos, screenshots, key art, character art, or copied game UI.

Can third-party code pages prove that an NTE code is active?

No. Third-party pages can be useful discovery sources, but a code should only be marked active after in-game testing or reliable official confirmation.

Why are some records marked unknown or review?

Unknown and review states protect users from unverified claims. Records stay in review until an official source, live game test, or narrow evidence note is available.

Can advertisers influence guide facts?

No. Advertisements and sponsorships must stay clearly labeled and separate from source labels, guide facts, code status, and editorial conclusions.