City-life system

NTE Housing and Apartment Checklist

A source-first checklist for testing housing, apartment access, furniture rules, Fons costs, and city-life benefits without turning unverified mechanics into facts.

Status

Research-first

Best use

Unlock and cost checks

Data rule

No reward claims yet

Last reviewed

2026-05-28

Unlock and access

Confirm the exact menu, quest, account state, or tutorial that opens housing before writing an unlock guide.

Costs and currencies

Record Fons, furniture material, ticket, rent, upgrade, or one-time costs before recommending purchases.

Benefit type

Separate decoration, convenience, social features, account progression, and reward claims.

Reset or claim timing

Do not assume housing, furniture, city income, or side-loop timers share the same daily reset.

Safe testing route

What to verify before trusting a housing guide

  1. 1Find the housing or apartment entry point in the live game client.
  2. 2Record the unlock condition and whether it is story, account, quest, or region gated.
  3. 3List every visible cost before buying furniture, upgrades, rooms, or related items.
  4. 4Check whether the feature gives decoration, convenience, social, or account-progression value.
  5. 5Save screenshots or exact wording privately, then publish only what can be verified.
Field notebookLocal save

Turn city-life systems into source-backed guide notes.

Use this mini notebook when testing vehicles, housing, management loops, side activities, or Fons costs. It keeps the page useful without pretending unverified mechanics are facts.

Review checks

0/6

Current focus

Housing

Apartment access, furniture rules, rent/property costs, room benefits.

Beginner mistakes

Housing mistakes to avoid before the economy is verified

  • Buying furniture or upgrades before confirming whether the cost is refundable or repeatable.
  • Assuming a cosmetic housing item gives account power without in-game text.
  • Treating one room, shop, or event menu as the full housing system.
  • Mixing temporary event rewards with permanent apartment or city-life rules.

Source-first rule

Make housing useful without guessing the reward system

The first useful housing page is not a fake best-apartment list. It is a clean record of unlock gates, visible costs, furniture behavior, reset wording, and whether a player actually receives progression value. Once enough live-client notes agree, this page can become a stronger housing guide.

Last verified: 2026-05-28

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